Québec
2-5 Players, 75 Minutes
Build a family legacy to gain fame and influence in Québec city.
Couldn't load pickup availability
Sleeve this game with Phantom Sleeves
Recommended Sleeve and Quantity Needed for this game:

Gray Size

- Details
- Resources
Québec puts you at the head of a powerful family determined to leave its mark by building the city of Québec. Across four centuries, you'll construct prestigious buildings and landmarks - but construction alone isn't enough. You must also gain influence within religion, politics, commerce, and culture while competing to shape the city in your colors.
A game takes place over four centuries, and each player takes 5-7 turns per century. On each turn, players choose one of these actions:
- Start a new building with their architect
- Complete part of a building
- Send a worker to a zone of influence
- Take a leader card
By contributing to the numerous buildings, players acquire influence with the authorities of the time: religion, politics, commerce, and culture. Players also help build the famous La Citadelle.
During a scoring round at the end of each century, players earn points for the workers they managed to place in the five zones of influence. Québec introduces a unique and addictive majority rule. The player with the majority in a zone cascades half of their workers by moving them to the next zone. Workers moved in this way allow a player to score even more points. If a player still has the majority in the next zone, their workers cascade again – a potentially devastating ripple effect. This mechanism illustrates the interrelationship between the great zones of influence. Players must not only fight to get majorities, they must also erect the most prestigious buildings.
The game ends after the fourth century, then players receive points for the buildings they completed. The player with the most points wins.