After foiling a vicious robbery, the Starfinder Society is hot on the trail of the Organization, a mysterious and violent criminal syndicate whose true name remains unknown. A team of clever Starfinders are dispatched to the planet Verces to investigate Dayside Inc., a shell corporation with suspected ties to the Organization. Your orders are simple: sneak in, snoop around, and don’t get caught! But intel uncovered at Dayside Inc. hints that the Organization is planning something that will threaten the lives of millions. Who is the Organization? What is Project Dawn? And most importantly, do the Starfinders have time to stop it?
Content Warning: This scenario contains themes of abduction and forced experimentation. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions of the narrative as appropriate.
This scenario is part of the Fortune’s Fall metaplot starting with 6-01 Intro: Year of Fortune’s Fall.